The students used a ‘motion capture suit’ to record their own bodily motions, and then transform them into digital animations. Workshop assistant Simone van Dordrecht: ‘This technology is not used that often yet. For the students, it’s good to have their hands on it at this early stage of its development.’
Virtual textile works
The animation was made with the software systems Clo3D and Blender. Clo3D is a 3D programme that lets you visualise a piece of clothing as a realistic computer animation. It is often used in the commercial fashion industry. With Blender, you can create models, animations, and visual effects.
Studio workshop assistant Manon Egging: ‘We at HKU have increasingly moved towards the digital, in 3D. The students worked with textiles in a virtual 3D environment, where they could project patterns directly on an avatar and add motion to it. There is a lot of future in this method.’